[settings]
my_peds8Count = 6
my_peds8[0]Model = g_m_m_chiboss_01
my_peds8[0]Model2 = 0xB9DD0300
my_peds8[0]Positionx = 296.7578
my_peds8[0]Positiony = 202.7343
my_peds8[0]Positionz = 104.3665
my_peds8[0]Heading = 222
my_peds8[0]Task = 5
my_peds8[0]Weapon = CarbineRifle
my_peds8[0]Group = 1
my_peds8[0]SeatPosition = -1
my_peds8[0]my_peds_variation = Random
my_peds8[0]my_peds_Accuracy = 10
my_peds8[0]my_peds_Health = 700
my_peds8[0]my_peds_Armour = 200
my_peds8[0]my_peds_Invincible = False
my_peds8[0]my_peds_DrivingSpeed = 60
my_peds8[0]my_peds_DrivingStyle = Normal
my_peds8[0]my_peds_CombatEngaugeRange = 30
my_peds8[0]my_peds_CanLeaveGuardRange = True
my_peds8[0]my_peds_GuardRange = 5
my_peds8[0]my_peds_VecFallowDist = 5
my_peds8[0]my_peds_seeingRange = 30
my_peds8[0]my_peds_hearingRange = 60
my_peds8[0]my_peds_group_numb = 0
my_peds8[0]my_peds_Combat_Ability = 10
my_peds8[0]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds8[0]my_peds_can_exit_vehicle = False
my_peds8[0]my_peds_waypoint = 0
my_peds8[0]COMPONENT_FACE_DRAWABLE = 0
my_peds8[0]COMPONENT_FACE_TEXTURE = 0
my_peds8[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[0]COMPONENT_HEAD_TEXTURE = 0
my_peds8[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[0]COMPONENT_HAIR_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds8[0]COMPONENT_TORSO_TEXTURE = 2
my_peds8[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[0]COMPONENT_LEGS_TEXTURE = 2
my_peds8[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[0]COMPONENT_HANDS_TEXTURE = 0
my_peds8[0]COMPONENT_FEET_DRAWABLE = 0
my_peds8[0]COMPONENT_FEET_TEXTURE = 0
my_peds8[0]COMPONENT_EYES_DRAWABLE = 0
my_peds8[0]COMPONENT_EYES_TEXTURE = 0
my_peds8[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[0]COMPONENT_TASKS_TEXTURE = 0
my_peds8[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[0]PROP_HATS_INDEX = -1
my_peds8[0]PROP_HATS_TEXTURE = -1
my_peds8[0]PROP_GLASSES_INDEX = -1
my_peds8[0]PROP_GLASSES_TEXTURE = -1
my_peds8[0]PROP_EARS_INDEX = -1
my_peds8[0]PROP_EARS_TEXTURE = -1
my_peds8[1]Model = g_m_m_chigoon_01
my_peds8[1]Model2 = 0x7E4F763F
my_peds8[1]Positionx = 287.3413
my_peds8[1]Positiony = 209.3793
my_peds8[1]Positionz = 104.3659
my_peds8[1]Heading = 222
my_peds8[1]Task = 1
my_peds8[1]Weapon = CarbineRifle
my_peds8[1]Group = 1
my_peds8[1]SeatPosition = -1
my_peds8[1]my_peds_variation = Random
my_peds8[1]my_peds_Accuracy = 10
my_peds8[1]my_peds_Health = 700
my_peds8[1]my_peds_Armour = 200
my_peds8[1]my_peds_Invincible = False
my_peds8[1]my_peds_DrivingSpeed = 60
my_peds8[1]my_peds_DrivingStyle = Normal
my_peds8[1]my_peds_CombatEngaugeRange = 30
my_peds8[1]my_peds_CanLeaveGuardRange = True
my_peds8[1]my_peds_GuardRange = 5
my_peds8[1]my_peds_VecFallowDist = 5
my_peds8[1]my_peds_seeingRange = 30
my_peds8[1]my_peds_hearingRange = 60
my_peds8[1]my_peds_group_numb = 0
my_peds8[1]my_peds_Combat_Ability = 10
my_peds8[1]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds8[1]my_peds_can_exit_vehicle = False
my_peds8[1]my_peds_waypoint = 0
my_peds8[1]COMPONENT_FACE_DRAWABLE = 0
my_peds8[1]COMPONENT_FACE_TEXTURE = 0
my_peds8[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[1]COMPONENT_HEAD_TEXTURE = 0
my_peds8[1]COMPONENT_HAIR_DRAWABLE = 1
my_peds8[1]COMPONENT_HAIR_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[1]COMPONENT_TORSO_TEXTURE = 1
my_peds8[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[1]COMPONENT_LEGS_TEXTURE = 0
my_peds8[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[1]COMPONENT_HANDS_TEXTURE = 0
my_peds8[1]COMPONENT_FEET_DRAWABLE = 0
my_peds8[1]COMPONENT_FEET_TEXTURE = 0
my_peds8[1]COMPONENT_EYES_DRAWABLE = 0
my_peds8[1]COMPONENT_EYES_TEXTURE = 0
my_peds8[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[1]COMPONENT_TASKS_TEXTURE = 0
my_peds8[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[1]PROP_HATS_INDEX = -1
my_peds8[1]PROP_HATS_TEXTURE = -1
my_peds8[1]PROP_GLASSES_INDEX = -1
my_peds8[1]PROP_GLASSES_TEXTURE = -1
my_peds8[1]PROP_EARS_INDEX = -1
my_peds8[1]PROP_EARS_TEXTURE = -1
my_peds8[2]Model = g_m_m_chigoon_01
my_peds8[2]Model2 = 0x7E4F763F
my_peds8[2]Positionx = 286.6015
my_peds8[2]Positiony = 208.7596
my_peds8[2]Positionz = 104.3657
my_peds8[2]Heading = 222
my_peds8[2]Task = 1
my_peds8[2]Weapon = CarbineRifle
my_peds8[2]Group = 1
my_peds8[2]SeatPosition = -1
my_peds8[2]my_peds_variation = Random
my_peds8[2]my_peds_Accuracy = 10
my_peds8[2]my_peds_Health = 700
my_peds8[2]my_peds_Armour = 200
my_peds8[2]my_peds_Invincible = False
my_peds8[2]my_peds_DrivingSpeed = 60
my_peds8[2]my_peds_DrivingStyle = Normal
my_peds8[2]my_peds_CombatEngaugeRange = 30
my_peds8[2]my_peds_CanLeaveGuardRange = True
my_peds8[2]my_peds_GuardRange = 5
my_peds8[2]my_peds_VecFallowDist = 5
my_peds8[2]my_peds_seeingRange = 30
my_peds8[2]my_peds_hearingRange = 60
my_peds8[2]my_peds_group_numb = 0
my_peds8[2]my_peds_Combat_Ability = 10
my_peds8[2]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds8[2]my_peds_can_exit_vehicle = False
my_peds8[2]my_peds_waypoint = 0
my_peds8[2]COMPONENT_FACE_DRAWABLE = 0
my_peds8[2]COMPONENT_FACE_TEXTURE = 0
my_peds8[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[2]COMPONENT_HEAD_TEXTURE = 0
my_peds8[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[2]COMPONENT_HAIR_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO_DRAWABLE = 2
my_peds8[2]COMPONENT_TORSO_TEXTURE = 1
my_peds8[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[2]COMPONENT_LEGS_TEXTURE = 2
my_peds8[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[2]COMPONENT_HANDS_TEXTURE = 0
my_peds8[2]COMPONENT_FEET_DRAWABLE = 0
my_peds8[2]COMPONENT_FEET_TEXTURE = 0
my_peds8[2]COMPONENT_EYES_DRAWABLE = 0
my_peds8[2]COMPONENT_EYES_TEXTURE = 0
my_peds8[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[2]COMPONENT_TASKS_TEXTURE = 0
my_peds8[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[2]PROP_HATS_INDEX = -1
my_peds8[2]PROP_HATS_TEXTURE = -1
my_peds8[2]PROP_GLASSES_INDEX = -1
my_peds8[2]PROP_GLASSES_TEXTURE = -1
my_peds8[2]PROP_EARS_INDEX = -1
my_peds8[2]PROP_EARS_TEXTURE = -1
my_peds8[3]Model = g_m_m_chigoon_01
my_peds8[3]Model2 = 0x7E4F763F
my_peds8[3]Positionx = 288.5548
my_peds8[3]Positiony = 199.6617
my_peds8[3]Positionz = 104.3673
my_peds8[3]Heading = 222
my_peds8[3]Task = 1
my_peds8[3]Weapon = CarbineRifle
my_peds8[3]Group = 1
my_peds8[3]SeatPosition = -1
my_peds8[3]my_peds_variation = Random
my_peds8[3]my_peds_Accuracy = 10
my_peds8[3]my_peds_Health = 700
my_peds8[3]my_peds_Armour = 200
my_peds8[3]my_peds_Invincible = False
my_peds8[3]my_peds_DrivingSpeed = 60
my_peds8[3]my_peds_DrivingStyle = Normal
my_peds8[3]my_peds_CombatEngaugeRange = 30
my_peds8[3]my_peds_CanLeaveGuardRange = True
my_peds8[3]my_peds_GuardRange = 5
my_peds8[3]my_peds_VecFallowDist = 5
my_peds8[3]my_peds_seeingRange = 30
my_peds8[3]my_peds_hearingRange = 60
my_peds8[3]my_peds_group_numb = 0
my_peds8[3]my_peds_Combat_Ability = 10
my_peds8[3]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds8[3]my_peds_can_exit_vehicle = False
my_peds8[3]my_peds_waypoint = 0
my_peds8[3]COMPONENT_FACE_DRAWABLE = 0
my_peds8[3]COMPONENT_FACE_TEXTURE = 0
my_peds8[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[3]COMPONENT_HEAD_TEXTURE = 0
my_peds8[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[3]COMPONENT_HAIR_TEXTURE = 1
my_peds8[3]COMPONENT_TORSO_DRAWABLE = 2
my_peds8[3]COMPONENT_TORSO_TEXTURE = 2
my_peds8[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[3]COMPONENT_LEGS_TEXTURE = 1
my_peds8[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[3]COMPONENT_HANDS_TEXTURE = 0
my_peds8[3]COMPONENT_FEET_DRAWABLE = 0
my_peds8[3]COMPONENT_FEET_TEXTURE = 0
my_peds8[3]COMPONENT_EYES_DRAWABLE = 0
my_peds8[3]COMPONENT_EYES_TEXTURE = 0
my_peds8[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[3]COMPONENT_TASKS_TEXTURE = 0
my_peds8[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[3]PROP_HATS_INDEX = -1
my_peds8[3]PROP_HATS_TEXTURE = -1
my_peds8[3]PROP_GLASSES_INDEX = -1
my_peds8[3]PROP_GLASSES_TEXTURE = -1
my_peds8[3]PROP_EARS_INDEX = -1
my_peds8[3]PROP_EARS_TEXTURE = -1
my_peds8[4]Model = g_m_m_chigoon_02
my_peds8[4]Model2 = 0xFF71F826
my_peds8[4]Positionx = 289.1782
my_peds8[4]Positiony = 199.907
my_peds8[4]Positionz = 104.3659
my_peds8[4]Heading = 222
my_peds8[4]Task = 1
my_peds8[4]Weapon = CarbineRifle
my_peds8[4]Group = 1
my_peds8[4]SeatPosition = -1
my_peds8[4]my_peds_variation = Random
my_peds8[4]my_peds_Accuracy = 10
my_peds8[4]my_peds_Health = 700
my_peds8[4]my_peds_Armour = 200
my_peds8[4]my_peds_Invincible = False
my_peds8[4]my_peds_DrivingSpeed = 60
my_peds8[4]my_peds_DrivingStyle = Normal
my_peds8[4]my_peds_CombatEngaugeRange = 30
my_peds8[4]my_peds_CanLeaveGuardRange = True
my_peds8[4]my_peds_GuardRange = 5
my_peds8[4]my_peds_VecFallowDist = 5
my_peds8[4]my_peds_seeingRange = 30
my_peds8[4]my_peds_hearingRange = 60
my_peds8[4]my_peds_group_numb = 0
my_peds8[4]my_peds_Combat_Ability = 10
my_peds8[4]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds8[4]my_peds_can_exit_vehicle = False
my_peds8[4]my_peds_waypoint = 0
my_peds8[4]COMPONENT_FACE_DRAWABLE = 0
my_peds8[4]COMPONENT_FACE_TEXTURE = 0
my_peds8[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[4]COMPONENT_HEAD_TEXTURE = 0
my_peds8[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[4]COMPONENT_HAIR_TEXTURE = 1
my_peds8[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[4]COMPONENT_TORSO_TEXTURE = 1
my_peds8[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[4]COMPONENT_LEGS_TEXTURE = 1
my_peds8[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[4]COMPONENT_HANDS_TEXTURE = 0
my_peds8[4]COMPONENT_FEET_DRAWABLE = 0
my_peds8[4]COMPONENT_FEET_TEXTURE = 0
my_peds8[4]COMPONENT_EYES_DRAWABLE = 0
my_peds8[4]COMPONENT_EYES_TEXTURE = 0
my_peds8[4]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds8[4]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds8[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[4]COMPONENT_TASKS_TEXTURE = 0
my_peds8[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[4]PROP_HATS_INDEX = -1
my_peds8[4]PROP_HATS_TEXTURE = -1
my_peds8[4]PROP_GLASSES_INDEX = -1
my_peds8[4]PROP_GLASSES_TEXTURE = -1
my_peds8[4]PROP_EARS_INDEX = -1
my_peds8[4]PROP_EARS_TEXTURE = -1
my_peds8[5]Model = g_m_m_chigoon_02
my_peds8[5]Model2 = 0xFF71F826
my_peds8[5]Positionx = 293.118
my_peds8[5]Positiony = 206.1699
my_peds8[5]Positionz = 104.3674
my_peds8[5]Heading = 222
my_peds8[5]Task = 1
my_peds8[5]Weapon = CarbineRifle
my_peds8[5]Group = 1
my_peds8[5]SeatPosition = -1
my_peds8[5]my_peds_variation = Random
my_peds8[5]my_peds_Accuracy = 10
my_peds8[5]my_peds_Health = 700
my_peds8[5]my_peds_Armour = 200
my_peds8[5]my_peds_Invincible = False
my_peds8[5]my_peds_DrivingSpeed = 60
my_peds8[5]my_peds_DrivingStyle = Normal
my_peds8[5]my_peds_CombatEngaugeRange = 30
my_peds8[5]my_peds_CanLeaveGuardRange = True
my_peds8[5]my_peds_GuardRange = 5
my_peds8[5]my_peds_VecFallowDist = 5
my_peds8[5]my_peds_seeingRange = 30
my_peds8[5]my_peds_hearingRange = 60
my_peds8[5]my_peds_group_numb = 0
my_peds8[5]my_peds_Combat_Ability = 10
my_peds8[5]my_peds_senario = WORLD_HUMAN_MUSICIAN
my_peds8[5]my_peds_can_exit_vehicle = False
my_peds8[5]my_peds_waypoint = 0
my_peds8[5]COMPONENT_FACE_DRAWABLE = 0
my_peds8[5]COMPONENT_FACE_TEXTURE = 0
my_peds8[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[5]COMPONENT_HEAD_TEXTURE = 0
my_peds8[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[5]COMPONENT_HAIR_TEXTURE = 2
my_peds8[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[5]COMPONENT_TORSO_TEXTURE = 0
my_peds8[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[5]COMPONENT_LEGS_TEXTURE = 0
my_peds8[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[5]COMPONENT_HANDS_TEXTURE = 0
my_peds8[5]COMPONENT_FEET_DRAWABLE = 0
my_peds8[5]COMPONENT_FEET_TEXTURE = 0
my_peds8[5]COMPONENT_EYES_DRAWABLE = 0
my_peds8[5]COMPONENT_EYES_TEXTURE = 0
my_peds8[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[5]COMPONENT_TASKS_TEXTURE = 0
my_peds8[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[5]PROP_HATS_INDEX = -1
my_peds8[5]PROP_HATS_TEXTURE = -1
my_peds8[5]PROP_GLASSES_INDEX = -1
my_peds8[5]PROP_GLASSES_TEXTURE = -1
my_peds8[5]PROP_EARS_INDEX = -1
my_peds8[5]PROP_EARS_TEXTURE = -1
